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7. (3pts each) given the cross-product \\(vec{a} \\times vec{b} = vec{c…

Question

  1. (3pts each) given the cross-product \\(vec{a} \times vec{b} = vec{c}\\), find the direction (left/right, in/out, up/down) of the missing vector in each case.

\\(vec{a} = ?\\) \\(vec{c} = ?\\)

Explanation:

Step1: Recall Right-Hand Rule

For cross - product \(\vec{A}\times\vec{B}=\vec{C}\), use right - hand rule: curl fingers from \(\vec{A}\) to \(\vec{B}\), thumb points to \(\vec{C}\) (out: \(\odot\), in: \(\otimes\)).

First Case (\(\vec{C}=\odot\) (out), \(\vec{B}\) right):
  • Step1: Apply Right - Hand Rule

We know \(\vec{A}\times\vec{B}=\vec{C}\). Let's assume \(\vec{B}\) is along +x (right), \(\vec{C}\) is out of the page (\(\odot\)). By right - hand rule, if we curl from \(\vec{A}\) to \(\vec{B}\) (right), and thumb is out, then \(\vec{A}\) should be up (along +y direction).

Second Case (\(\vec{A}\) right, \(\vec{B}\) right? Wait, no, in the second diagram, \(\vec{B}\) is \(\otimes\) (in), \(\vec{A}\) is right.
  • Step2: Apply Right - Hand Rule for \(\vec{C}\)

\(\vec{A}\) is right (+x), \(\vec{B}\) is in (-z). \(\vec{A}\times\vec{B}=

$$\begin{vmatrix}\hat{i}&\hat{j}&\hat{k}\\A_x&0&0\\0&0& - B_z\end{vmatrix}$$

=\hat{j}(A_x(-B_z)-0)=\ - A_xB_z\hat{j}\), so \(\vec{C}\) is down ( - y direction).

Wait, let's re - analyze the first part:

First diagram: \(\vec{B}\) is right (let's say \(\vec{B}=B\hat{i}\)), \(\vec{C}=\odot\) (out, \(\vec{C}=C\hat{k}\)). From \(\vec{A}\times\vec{B}=\vec{C}\), let \(\vec{A}=A_x\hat{i}+A_y\hat{j}+A_z\hat{k}\). Then \(\vec{A}\times\vec{B}=

$$\begin{vmatrix}\hat{i}&\hat{j}&\hat{k}\\A_x&A_y&A_z\\B&0&0\end{vmatrix}$$

=\hat{j}(0 - A_zB)-\hat{k}(0 - A_yB)=-A_zB\hat{j}+A_yB\hat{k}\). Since \(\vec{C}=C\hat{k}\), then \(A_z = 0\) and \(A_yB = C\). So for the direction of \(\vec{A}\), since the \(\hat{k}\) component comes from \(A_y\) (because the cross - product's \(\hat{k}\) term is \(A_yB\)), using right - hand rule: fingers from \(\vec{A}\) to \(\vec{B}\) (right), thumb to \(\vec{C}\) (out). So if we point right hand fingers along \(\vec{A}\), then curl towards \(\vec{B}\) (right), thumb is out. So \(\vec{A}\) must be up (along +y).

Second diagram: \(\vec{A}\) is right (\(\hat{i}\)), \(\vec{B}\) is \(\otimes\) (in, \(-\hat{k}\)). \(\vec{A}\times\vec{B}=\hat{i}\times(-\hat{k})=\hat{j}\)? Wait no, \(\hat{i}\times\hat{k}=-\hat{j}\), so \(\hat{i}\times(-\hat{k})=\hat{j}\)? Wait no, cross - product: \(\hat{i}\times\hat{j}=\hat{k}\), \(\hat{j}\times\hat{k}=\hat{i}\), \(\hat{k}\times\hat{i}=\hat{j}\), and anti - commutative: \(\hat{i}\times\hat{k}=-\hat{j}\). So \(\vec{A}=\hat{i}\) (right), \(\vec{B}=-\hat{k}\) (in), then \(\vec{A}\times\vec{B}=\hat{i}\times(-\hat{k})=\hat{j}\)? Wait, no, I think I messed up the direction of \(\vec{B}\) in the second diagram. The second diagram has \(\vec{B}\) as \(\otimes\) (in, so \(\vec{B}\) is into the page, \(-\hat{k}\)), \(\vec{A}\) is right (\(\hat{i}\)). Then \(\vec{A}\times\vec{B}=\hat{i}\times(-\hat{k})=\hat{j}\) (up)? Wait, no, let's use right - hand rule: hold your right hand, fingers along \(\vec{A}\) (right), then curl towards \(\vec{B}\) (into the page). To curl from right (x - direction) to into the page ( - z direction), your fingers will curl down? Wait, no, the right - hand rule for cross - product: the direction of \(\vec{A}\times\vec{B}\) is given by right hand: fingers along \(\vec{A}\), then bend fingers towards \(\vec{B}\), thumb points to \(\vec{C}\). So if \(\vec{A}\) is right (\(\hat{i}\)), \(\vec{B}\) is in (\(-\hat{k}\)), then to bend from \(\hat{i}\) to \(-\hat{k}\), your hand will rotate such that the thumb points down (\(-\hat{j}\))? Wait, maybe my coordinate system is wrong. Let's define:

  • Right: \(\hat{i}\) (x - axis)
  • Up: \(\hat{j}\) (y - axis)
  • Out: \(\hat{k}\) (z - axis)
  • Left: \(-\hat{i}\), Down: \(-\hat{j}\), In: \(-\hat{k}\)

First case: \(\v…

Answer:

First \(\vec{A}\) direction: down; Second \(\vec{C}\) direction: up