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QUESTION IMAGE

consider this claim: educators should incorporate computer games into t…

Question

consider this claim:
educators should incorporate computer games into their classroom instruction.
which is the strongest evidence to support the claim?
a study published in an academic journal found that student engagement
increased when a computer game about genetics was used in a high school
classroom.
in recent years, a number of tech companies have prioritized the
development of computer games that are both appropriate and fun for
students in a classroom environment.
a ninth - grade student at middlefield high stated that playing computer games
in her math class was the highlight of her day.

Explanation:

Brief Explanations

To support the claim that educators should incorporate computer games into classroom instruction, we need evidence showing a positive impact on education. The first option presents a study (academic journal - credible source) finding increased student engagement with a computer game in a classroom, directly relating to educational benefit. The second option is about tech companies developing games, not showing educational value. The third is a single student's opinion, less reliable than a study. So the first option is the strongest evidence.

Answer:

A. A study published in an academic journal found that student engagement increased when a computer game about genetics was used in a high school classroom.