QUESTION IMAGE
Question
question 5 of 10
this makecode arcade game involves a sprite that can touch green grass
blocks but must avoid red lava blocks. what should the programmer of this
game do to avoid a potential accessibility issue?
image of a makecode arcade game screen with a sprite, grass blocks, lava blocks, and game controls
To avoid accessibility issues, especially for color - blind users (e.g., red - green color - blind), the programmer should use additional cues besides color to distinguish grass (safe) and lava (dangerous). For example, they can add different textures (like a rough texture for lava and a smooth texture for grass), or different shapes (like lava blocks having a jagged edge and grass blocks having a straight edge), or use auditory cues (a warning sound when near lava) along with color. Another option is to change the colors to a more distinguishable color pair for color - blind users, like using blue for grass and orange for lava, while still keeping the visual distinction clear.
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The programmer should use non - color cues (like texture, shape, or auditory cues) or change the color scheme to a more color - blind - friendly one to distinguish between grass and lava blocks. For example, add different textures (rough for lava, smooth for grass) or use a color pair like blue (grass) and orange (lava) that is more distinguishable for color - blind users.