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question 13 of 25 which block does not cause an event? 1. on start gree…

Question

question 13 of 25
which block does not cause an event?

  1. on start green block
  2. set mysprite to sprite of kind player red and blue block
  3. on a button pressed orange block
  4. on sprite of kind player overlaps othersprite of kind player blue block

a. block 1
b. block 2
c. block 3
d. block 4

Explanation:

Brief Explanations
  • Block 1 ("on start") is an event - handling block that triggers when the program starts.
  • Block 3 ("on A button pressed") triggers when the A button is pressed.
  • Block 4 ("on sprite of kind Player overlaps otherSprite of kind Player") triggers when the specified sprite overlap event occurs.
  • Block 2 ("set mySprite to sprite of kind Player") is a variable - setting or sprite - assigning block, not an event - triggering block. It is used to assign a sprite to a variable and does not cause an event.

Answer:

B. Block 2