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read the claim below. virtual reality, in which a person enters a fully…

Question

read the claim below. virtual reality, in which a person enters a fully computerized world, poses health risks. select the piece of evidence that best supports this claim. the u.s. army uses virtual reality as a training tool to help prepare soldiers for real - life combat situations. virtual - reality games have been used to help stroke patients regain mobility and control of weakened muscles. after wearing virtual - reality headsets, people have reported feeling dizzy, nauseated, and emotionally distressed.

Explanation:

Brief Explanations

The claim is that virtual reality poses health risks. The first option talks about the U.S. Army using it as a training tool (no mention of health risks). The second option is about its use in helping stroke patients (positive, not a health risk). The third option mentions people feeling dizzy, nauseated, and emotionally distressed after using virtual - reality headsets, which are health - related negative effects.

Answer:

After wearing virtual - reality headsets, people have reported feeling dizzy, nauseated, and emotionally distressed.