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Question
gustavo is in a contest where he will win one of four possible prizes. he creates a four - part spinner to represent the four prizes that he has an equal chance of winning: a video game system, a bicycle, a watch, and a gift card. he spins the spinner several times to demonstrate the likelihood of winning a certain prize.
what is true about gustavos method of data collection and his data on the possible prizes?
gustavo used an experiment where the data is qualitative.
gustavo used an experiment where the data is quantitative.
gustavo used an experiment where the data is quantitative.
gustavo used a simulation where the data is quantitative.
Gustavo spins a spinner (simulating the contest situation) multiple times. Simulation is a quantitative method as it involves repeated trials (spins) to gather data (number of times a certain prize - like outcome occurs). Quantitative data deals with numerical values (number of spins, frequency of winning a prize). Qualitative data is more about non - numerical characteristics (like color, texture etc., which is not the case here). Experiment usually has more controlled variables in a scientific sense (not just simulation).
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Gustavo used a simulation where the data is quantitative.