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question 2 of 10
which block in this module represents the variable?
a. on countdown end
b. confetti
c. ducknumber
d. win
In programming (related to Computer Science, a subfield of Natural Science), a variable is a named storage location that can hold a value. Among the options, "duckNumber" is a typical variable name as it is likely used to store a number related to ducks, while "on countdown end" is an event handler, "confetti" might be a function or a constant - like element, and "WIN" could be a constant or a state indicator rather than a variable.
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C. duckNumber