QUESTION IMAGE
Question
just want to make sure youre reading the playbook. we have to be at the top of our game, even this early. heres a quiz. which of these plays does not put the middle of the field defender in a hi - lo conflict? and i dont mean the deep middle. a) shotgun doubles mtn z drive b) pistol trips dagger c) shotgun y trips offset strong flood
To solve this, we analyze each play's impact on the middle - field (non - deep) defender's hi - lo conflict:
Step 1: Analyze Option A (Shotgun Doubles Mtn Z Drive)
This play is designed in a way that creates a hi - lo conflict for the middle - field defender. The route combinations in this play typically involve one receiver running a high route and another running a low route in the middle of the field, forcing the defender to choose between covering the high or low threat.
Step 2: Analyze Option B (Pistol Trips Dagger)
The Pistol Trips Dagger play is known to put the middle - field defender in a hi - lo conflict. The route design here includes routes that attack the middle of the field at different vertical levels, creating the hi - lo dilemma for the defender.
Step 3: Analyze Option C (Shotgun Y Trips Offset Strong Flood)
The "Flood" concept in this play is more about flooding a side of the field with receivers rather than creating a hi - lo conflict in the middle of the field (non - deep middle as specified). It focuses on overloading a particular side with horizontal and vertical routes on that side, not the middle - field defender's hi - lo conflict.
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C) Shotgun Y Trips Offset Strong Flood