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gustavo is in a contest where he will win one of four possible prizes. …

Question

gustavo is in a contest where he will win one of four possible prizes. he creates a four - part spinner to represent the four prizes that he has an equal chance of winning: a video game system, a bicycle, a watch, and a gift card. he spins the spinner several times to demonstrate the likelihood of winning a certain prize.
what is true about gustavos method of data collection and his data on the possible prizes?
gustavo used an experiment where the data is qualitative.
gustavo used an experiment where the data is quantitative.
gustavo used a simulation where the data is qualitative.
gustavo used a simulation where the data is quantitative.

Explanation:

Step1: Understand simulation and experiment

Simulation imitates a real - world situation. Experiment is a controlled test. Here, spinning the spinner (which is a model of the real - world contest) multiple times is a simulation.

Step2: Classify data type

Quantitative data is numerical. Since the number of spins and the count of times a particular prize (represented as a section on the spinner) is “won” (landed on) are numerical values (e.g., number of spins = 10, number of times a prize is landed on = 3), the data is quantitative.

Answer:

Gustavo used a simulation where the data is quantitative.