QUESTION IMAGE
Question
the coordinate grid below shows rectangle wxyz. rectangle wxyz is rotated 270° counter - clockwise about the origin to create rectangle wxyz. which rule describes this transformation? a ((x,y)\to(-x,y)) b ((x,y)\to(x,-y)) c ((x,y)\to(-y,x)) d ((x,y)\to(y,-x))
Step1: Recall rotation rules
For a \(270^\circ\) counter - clockwise rotation about the origin, the rule for a point \((x,y)\) is \((x,y)\to(-y,x)\). Wait, let's re - derive it. A \(90^\circ\) counter - clockwise rotation is \((x,y)\to(-y,x)\), a \(180^\circ\) counter - clockwise rotation is \((x,y)\to(-x,-y)\), and a \(270^\circ\) counter - clockwise rotation is equivalent to a \(90^\circ\) clockwise rotation. The rule for a \(90^\circ\) clockwise rotation (which is the same as \(270^\circ\) counter - clockwise) is \((x,y)\to(y,-x)\)? Wait, no, let's use the standard rotation matrices. The rotation matrix for an angle \(\theta\) counter - clockwise is \(
\). For \(\theta = 270^\circ\), \(\cos(270^\circ)=0\), \(\sin(270^\circ)= - 1\). So the matrix is \(
\). Multiplying this matrix by the vector \(
\) gives \(
\)? Wait, no, \(
=
\)? Wait, no, let's do the multiplication: \(0\times x+1\times y = y\) and \(- 1\times x+0\times y=-x\). So the new point is \((y,-x)\). Wait, but let's take an example. Suppose we have a point \((1,0)\). A \(270^\circ\) counter - clockwise rotation about the origin should take \((1,0)\) to \((0, - 1)\)? Wait, no, a \(90^\circ\) counter - clockwise rotation takes \((1,0)\) to \((0,1)\), a \(180^\circ\) takes it to \((-1,0)\), a \(270^\circ\) counter - clockwise takes it to \((0,-1)\). Using the matrix \(
\) on \((1,0)\) gives \((0,-1)\), which is correct. Another example: \((0,1)\) rotated \(270^\circ\) counter - clockwise should be \((-1,0)\). The matrix gives \((1,0)\)? Wait, no, I must have messed up the matrix. The correct rotation matrix for counter - clockwise rotation by \(\theta\) is \(
\). For \(\theta = 270^\circ\), \(\cos(270^\circ)=0\), \(\sin(270^\circ)=-1\). So the matrix is \(
\)? Wait, no, \(-\sin(270^\circ)=-(-1) = 1\), \(\sin(270^\circ)=-1\), \(\cos(270^\circ)=0\). So the matrix is \(
\). Wait, when we apply it to \((0,1)\): \(0\times0 + 1\times1=1\), \(-1\times0+0\times1 = 0\). So we get \((1,0)\), but a \(270^\circ\) counter - clockwise rotation of \((0,1)\) should be \((-1,0)\)? Wait, no, I think I have the direction wrong. A \(270^\circ\) counter - clockwise rotation is the same as a \(90^\circ\) clockwise rotation. Let's use clockwise rotation. The rotation matrix for clockwise rotation by \(\theta\) is \(
\). For \(\theta = 90^\circ\) (clockwise), which is the same as \(270^\circ\) counter - clockwise, \(\cos(90^\circ)=0\), \(\sin(90^\circ)=1\). So the matrix is \(
\). Wait, applying this to \((0,1)\): \(0\times0+1\times1 = 1\), \(-1\times0 + 0\times1=0\), so \((1,0)\). But a \(90^\circ\) clockwise rotation of \((0,1)\) is \((1,0)\), which is correct. A \(90^\circ\) clockwise rotation of \((1,0)\) is \((0,-1)\), which is correct. So the rule for \(270^\circ\) counter - clockwise (or \(90^\circ\) clockwise) rotation about the origin is \((x,y)\to(y,-x)\)? Wait, no, in the options, we have:
A. \((x,y)\to(-x,y)\) (this is \(90^\circ\) counter - clockwise? No, \(90^\circ\) counter - clockwise is \((x,y)\to(-y,x)\))
B. \((x,y)\to(x,-y)\…
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D. \((x,y)\to(y,-x)\)