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Question
which statement primarily appeals to logos to support the position that children should not be allowed to play violent video games? because children often mimic the behavior of those around them, it makes sense that they should imitate the behavior of the characters they see in video games. as a child psychologist, i see far too many children who have developed aggressive tendencies as a result of playing violent video games. childhood should be a magical time, a time when innocence prevails and children remain untroubled by the pain and violence present in our world.
Para determinar cuál declaración apela a logos (razonamiento lógico), analizamos cada opción:
- La primera opción usa un razonamiento: "niños imitan comportamientos" → "imitarán personajes de videojuegos violentos", lo que es un argumento lógico.
- La segunda apela a ethos (credibilidad del psicólogo) y pathos (historias de niños).
- La tercera apela a pathos (idealización de la infancia).
La primera opción es la que usa razonamiento lógico (logos).
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Because children often mimic the behavior of those around them, it makes sense that they should imitate the behavior of the characters they see in video games.