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when people connect online to play video games, they miss the nonverbal…

Question

when people connect online to play video games, they miss the nonverbal communication—gestures, body language, and facial expressions—and the companionship of sitting and laughing together. what’s more, psychologist fernand gobet anticipates, “in a world where communications will be increasingly virtual, board games will offer opportunities for real social meetings that offer a lot of fun.” what do people gain from playing offline board games? stress - relief benefits from taking breaks from work; communication benefits from connecting with others online; technological benefits from trying new digital products; social benefits from spending time with actual people

Explanation:

Brief Explanations

To answer, we analyze the text: It says online gaming misses nonverbal communication and companionship, while board games (offline) offer real social meetings. Let's check options:

  • First option: Text doesn't mention work breaks/stress relief. Eliminate.
  • Second option: Board games are offline, not online connection. Eliminate.
  • Third option: Board games are offline, no digital products/tech benefits. Eliminate.
  • Fourth option: Matches the text's point about real social meetings (spending time with actual people) and social benefits (nonverbal communication, companionship).

Answer:

D. social benefits from spending time with actual people