QUESTION IMAGE
Question
question 9 of 10
during a game development project, which question should a programmer
ask when evaluating the prospective audience of the game?
a. what types of material used in the game are going to need
licenses?
b. what features are going to be the most difficult to build?
c. what deadlines are needed for finishing each stage of the
program?
d. what features are most likely to make the game popular?
To evaluate the prospective audience of the game, the programmer should focus on what would attract or appeal to the audience. Option A is about licensing materials, not audience evaluation. Option B is about development difficulty, not audience. Option C is about deadlines, not audience. Option D asks about features that make the game popular, which relates to what the audience would like, so it's the right question for evaluating the prospective audience.
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D. What features are most likely to make the game popular?