QUESTION IMAGE
Question
- describe the image produced by a plane mirror using s.a.l.t..
- describe the image always produced by a convex (diverging) mirror.
- draw and write out the rules used to locate images in a concave (converging) mirror.
Question 5:
For a plane mirror, using S.A.L.T (Size, Attitude, Location, Type):
- Size: Image size = Object size (same magnitude).
- Attitude: Image is upright (same orientation as object).
- Location: Image is as far behind the mirror as the object is in front (distance from object to mirror = distance from image to mirror).
- Type: Virtual image (cannot be projected on a screen, formed by apparent light ray intersection behind the mirror).
For a convex (diverging) mirror, S.A.L.T properties:
- Size: Image is smaller than the object (diminished).
- Attitude: Image is upright (same orientation as object).
- Location: Image is behind the mirror (between the mirror and its focal point, \( f \)).
- Type: Virtual image (light rays diverge, so image is formed by apparent intersection behind the mirror).
To locate images in a concave (converging) mirror, use these ray - tracing rules (for paraxial rays, near the principal axis):
- Rule 1: Parallel to Principal Axis
A ray parallel to the principal axis (PA) reflects through the focal point (\( F \)) after hitting the mirror.
- Rule 2: Through Focal Point
A ray passing through \( F \) (or directed toward \( F \) for real - object cases) reflects parallel to the PA.
- Rule 3: Through Center of Curvature
A ray passing through the center of curvature (\( C \), where \( C = 2f \)) reflects back along its original path (since it hits the mirror normally, angle of incidence = 0, so angle of reflection = 0).
- Rule 4: Normal to Mirror Surface
A ray incident along the normal (toward \( C \), as \( C \) is the center of the spherical mirror, so the radius is normal to the surface) reflects back along the same line.
To draw and describe image formation (example for a real object outside \( C \)):
- Draw the concave mirror, mark \( C \) (center of curvature), \( F \) (focal point, \( f=\frac{C}{2} \)), and the principal axis.
- Place the object (arrow) outside \( C \).
- Apply the ray - tracing rules:
- Draw a ray from the object’s top parallel to PA: reflects through \( F \).
- Draw a ray from the object’s top through \( F \): reflects parallel to PA.
- The intersection of these reflected rays (in front of the mirror) gives the image.
- S.A.L.T for concave mirror (object outside \( C \)):
- Size: Diminished (smaller than object).
- Attitude: Inverted (upside - down).
- Location: Between \( F \) and \( C \) in front of the mirror.
- Type: Real image (formed by actual intersection of reflected rays, can be projected on a screen).
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- Size: Equal to object size.
- Attitude: Upright.
- Location: Same distance behind mirror as object in front.
- Type: Virtual image.