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Question
which statement primarily appeals to logos to support the position that children should not be allowed to play violent video games?
because children often mimic the behavior of those around them, it makes sense that they should imitate the behavior of the characters they see in video games.
as a child psychologist, i see far too many children who have developed aggressive tendencies as a result of playing violent video games.
childhood should be a magical time, a time when innocence prevails and children remain untroubled by the pain and violence present in our world.
Logos appeals to logic and reason. The first statement uses a logical argument: children mimic behavior (a known tendency), so they would mimic video game characters' behavior (implying violent behavior if games are violent), supporting the position with reasoning. The second is an appeal to authority (ethos) from a psychologist's experience, and the third is an emotional appeal (pathos) about childhood innocence.
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The statement: "Because children often mimic the behavior of those around them, it makes sense that they should imitate the behavior of the characters they see in video games." (This statement uses logical reasoning about children's mimicry behavior to support the position, appealing to logos.)