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Analyze the program goal
The program is titled "Tennis Ball Square". The goal is to have Karel place a square of tennis balls and return to his starting point.
Determine the required control structure
To draw a square, Karel needs to repeat a set of actions (placing a line of balls and turning) 4 times. This is most efficiently done using a for loop that runs 4 times:
for (var i = 0; i < 4; i++) {
// Code to lay one side of the square
}
Identify the actions per side
For each of the 4 sides of the square, Karel needs to place tennis balls along the path and then turn left to prepare for the next side:
- Place balls while moving forward (e.g., using a loop or a sequence of
putBall(); move();). - Turn left at the corner:
turnLeft();.
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To complete the Tennis Ball Square program, you need to program Karel to lay down four equal sides of tennis balls using a loop.
Here is the standard structure for the solution:
/* Tennis Ball Square
* This program has Karel place a square of tennis balls
* and return to his starting point.
*/
function start() {
for (var i = 0; i < 4; i++) {
putBall();
move();
putBall();
move();
putBall();
move();
turnLeft();
}
}
(Note: Adjust the number of putBall(); move(); commands inside the loop depending on the exact grid size of the square required by your specific exercise level).