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Question
- zoe is setting up a track for a toy car. the track has a ramp that is 32° above horizontal. if zoe wants the car to travel as a projectile for 1.0 seconds, how fast does the toy car need to be moving as it leaves the ramp? 9.2 m/s 4.0 m/s 7.4 m/s m 1.0 m/s
Step1: Analyze vertical motion
The vertical component of the initial velocity is \(v_{0y}=v_0\sin\theta\). Using the kinematic equation \(y = v_{0y}t-\frac{1}{2}gt^2\). When the car returns to the same - height (assuming the ramp height is negligible for the projectile - motion time calculation, \(y = 0\)). So \(0=v_0\sin\theta\times t-\frac{1}{2}gt^2\). Since \(t
eq0\) (non - zero time of flight), we can cancel out \(t\) from the equation. We get \(v_0\sin\theta=\frac{1}{2}gt\).
Step2: Solve for \(v_0\)
We know that \(\theta = 32^{\circ}\), \(t = 1.0\ s\), and \(g = 9.8\ m/s^{2}\).
From \(v_0\sin\theta=\frac{1}{2}gt\), we can solve for \(v_0\):
Substitute the values: \(g = 9.8\ m/s^{2}\), \(t = 1.0\ s\), \(\sin32^{\circ}\approx0.53\)
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9.2 m/s