QUESTION IMAGE
Question
- why do most world maps use the robinson projection?
a. it preserves true angles for navigation
b. it provides a balanced view with minimal errors in shape and size
c. it completely eliminates distortions
d. it focuses only on accurate area representation
Brief Explanations
- Option a: Projections that preserve true angles (conformal projections like Mercator) are for navigation, not Robinson. So a is incorrect.
- Option b: Robinson Projection is a compromise projection, aiming for a balanced view with reduced errors in both shape and size (though not perfect in either), which makes it suitable for general world maps.
- Option c: No map projection completely eliminates distortions (due to representing a 3D sphere on a 2D plane), so c is wrong.
- Option d: Robinson doesn't focus only on area; equal - area projections (like Mollweide) do that. So d is incorrect.
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b. It provides a balanced view with minimal errors in shape and size