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Question
question 19 of 25
why does having a game with a color palette that emphasizes green and red create an accessibility issue?
a. because people with visual impairments will not be able to see anything
b. because it assumes that color - blind people will have an advantage over others playing the game
c. because color - blind people will be unable to view the graphics properly
d. because it excludes those who have learning differences from engaging in the game
- Option A: Visual impairments are a broad category, and not all visual impairments mean people can't see anything. Also, the issue with red - green color palettes is more about color - blindness, not all visual impairments. So A is wrong.
- Option B: Red - green color - blind people have difficulty distinguishing red and green, so they won't have an advantage; in fact, they'll have a disadvantage. So B is wrong.
- Option C: A large number of color - blind people (especially red - green color - blind) have trouble differentiating red and green. So a game with a red - green - emphasized color palette will make it hard for them to view graphics properly, causing an accessibility issue. This is correct.
- Option D: Learning differences are not related to color vision. The problem here is about color - blindness, not learning differences. So D is wrong.
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C. Because color - blind people will be unable to view the graphics properly