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Question
(3.2.b) looking at movies (wk 3)
because most movies seek to engage viewers emotions and transport them inside the world that is presented on - screen, the visual vocabulary of film is designed to
○ work against those same instincts that we use to navigate and interpret the visual and aural information of ourreal life.
○ play on the same instincts that we use to navigate and interpret the visual and aural information of ourreal life.
○ refer to something else, far outside our usual understanding ofreal life.
○ alienate or distance viewers from what they are watching.
Movies aim to engage viewers by using visual and aural cues. They play on the same instincts we use in real - life to interpret such information, making the viewing experience immersive.
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play on the same instincts that we use to navigate and interpret the visual and aural information of our "real life."